Matheus Feldmann
Professional Game Designer

Thinking of games as fun above all.

A graduated Game Designer looking for opportunities to learn, grow and create experiences through the medium of digital games. Passionate about everything that involves video games, my goal is to create rules and universes that impact people just as I have been impacted by this medium.

Some of my games.

Benfica Football Merge is the official casual mobile game of Sport Lisboa Benfica. The game was a case of excellent success in the KPI metrics, being one of the reference games of the Hermit Crab studio.The game was released in Early Access and even so achieved excellent metrics, notes and reactions from the players.

*All rights reserved to Hermit Crab and the Sport Lisboa Benfica club.

Link to Play
"Carnomancer" is a top down, arcade, shooter developed for my graduation. In the game you have to try to survive and deal with a dynamic difficulty system.

I worked as Game Designer, Programmer and Producer.
Link to Play
"To Indo..." is a Serious Game made in partnership with EPTC - Empresa Pública de Transporte e Circulação de Porto Alegre. The game aims to raise awareness among young people and teenagers about the dangers of traffic. The game has a web version and a mobile version to play.I have worked as a Game Designer, Level Designer, Producer and Programmer.
Link to Play
"Helmet Guy" was my first game, and to this day it's one of the game designs I'm most proud of. The game is a fast-paced 2D platformer, where you have to get through the stages using the powers of your hats.I've worked as a Game Designer, Level Designer, Producer and Programmer.
Link to Play
"Guri: Em Busca do João da Mão de Pilão" is a game based on the comic book by Randall Reis Zacarias "Guri". The game is an adventure, where you have to talk to the inhabitants of this village to find the cards for your collection, and finally play against your friends.

I worked as Game Designer, Level Designer, Producer and Programmer.
Link to Play
"Evils of Gravegarden" is a shooter with a top-down view where the player has to face various enemies, but to kill them you have to line up your shots to hit at least two enemies. The game is the perfect combination of action and puzzle.

I've worked as a Game Designer, Producer and Programmer.

Link to Play

Want to see all my projects in more detail?
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Other Projects.

"Square Cast" is the official podcast of the Digital Games course at UniRitter in Porto Alegre, and its aim is to publicize and promote the games industry in Brazil, bringing interviews, analysis and chats about everything that involves this area of game development. I was the program's presenter and editor.

If you want to listen to the program, just click here.

"Pizza Fria" is a blog that brings you news, analysis, articles and opinions about the world's Games Industry. I've worked here as a volunteer writer, covering the industry's biggest events, analyzing games and writing articles and tutorials.

If you want to read my articles, just click here.

My Experience.

My professional experience has been based on developing simple and fun games, or teaching other people how to do it. Always treating video games with the respect and maturity that the medium deserves.

Square Pixel
Game Designer and Producer.
Abril 2019 — Nov 2022.
Pizza Fria
Copywriter
Jan 2022 — Currently.
SuperGeeks
Instrutor de Programação e Robótica
Set 2019 — Mar 2020
Hermit Crab
Game Designer
Nov 2022—Jan 2024.

Some brands that trusted my work.